﻿//------------------------------------------------------------------------------
// <copyright file="RpcCompressionScheme.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------

namespace Microsoft.Internal.GamesTest.Rpc.Client
{
    using System.Runtime.Serialization;

    /// <summary>
    /// Identifies the compression scheme used to compress binary data.
    /// </summary>
    [DataContract]
    internal enum RpcCompressionScheme
    {
        /// <summary>
        /// Uses no compression.
        /// </summary>
        [EnumMember(Value = "0")]
        None = 0,
    }
}
